Incantare, Amora
Oct 25, 2012 15:15:16 GMT -5
Post by enchantress on Oct 25, 2012 15:15:16 GMT -5
Amora Incantare
[/font][/size][/color]{ Yet what an aura surrounds you; / Your evil little aura, prowling, and casting a numbness on my mind...}
.....................................................................
Full Name: Amora Incantare
Code Name: Enchantress
Age: Immortal
Date of Birth: n/a
Sexual Orientation: pansexual
Species: demi-god
Alliance: villain
Citizenship: Marvel
Canon or Original?: Marvel canon
"Victory is MINE Baldy!
And if you had any hair I'd take that too!"
And if you had any hair I'd take that too!"
Hair: blonde, straight, to her upper-back
Eyes: green, average sized
Height: 6’3”
Weight: 450 lbs
Distinguishing Marks: n/a
Appearance:
She’s a statuesque beauty, with height and the perfect feminine figure at her disposal, or perhaps it’s just that she knows how to use it. She has startlingly green eyes, long blonde hair she loves to play with and is most often seen in Asgard wearing her signature green armor, ringed-leggings, and slippers, as well as her unmistakable headdress. When she comes to Midgard, however, she loves to wear whatever’s fashionable looking like your perfect socialite and flirt. She knows how to look good, and hold herself. She often has a cocky upturn of her lips, a knowing shade to her eyes, and a prideful stances. One look at her and you’ll know she’s in control, or at least thinks that.
Face Claim: amber heard
"I’m not interested in making new friends,
I don’t even like the ones I have”
I don’t even like the ones I have”
Likes:
-Power
-Control
-Being worshiped
-Men
-Women
-To flirt and seduce
-Those easy to sway to her goals
Dislikes:
-Being spurned
-Disrespect
-Idiots
-Anyone who gets in her way
-Being unable to find the right outfit
Personality:
Amora does not deal with simple “good” or “bad” actions. The only thing that matters to her is that her own ends are met. She has played both sides of the field, being both foe and ally of Thor, though she is most often the first.
Enchantress is all about power and control and she knows just how to get it and she's not afraid to admit it. She uses her sex appeal to ensnare both men and women naturally and isn't above using magic to control others as well. All it takes is one kiss from her and she won't hesitate to use it if it serves her methods, but she isn't just a one trick pony. Amora is also very intelligent, having lived millenia she knows countless spells and has vast knowledge, both of which she will use to gain an advantage. She is a master manipulator be in through charm or simple logic or reasoning. She sees a goal, she plans to get that goal, and she pulls off that plan.
Amora is not heartless, however, she does possess emotions, even if more often than not those emotions are self-centered and selfish. She can be very emotionally driven and haughty, which is her downfall, but there are moments when she can be cold, collected, and calculating. She is not someone to be dealt with lightly having both intellect and sorcery on her side.
She is a charismatic leader and can seem empathetic, though whether she's being truthful in her actions is something only she knows, but it won't take long to find out, though by that time you may already be under her spell and won't care. She is always attempting some end, small or big, and is cloaked in a sphere that makes most, especially the majority of the Asgardian wary of her true ends.
"With great power comes great responsibility"
Powers:
Telepathy--Using her magical powers, Amora is able to use extremely powerful abilities that most mortals would deem telepathic. This is ability is so attuned it rivals that of Charles Xavier at her best.
Sorcery--Among the most powerful of all Asgardian, her skill is so great that she ranks as one of the twenty top magic practitioners in all Asgard. She is so powerful that even when in the Earthly realm she can cloud the sight of Agmotto through his Orb for hours from the view Doctor Strange. She can even best Nightmare in his own dimension. Her powers are derived from two sources: her capacity to manipulate the ambient Asgardian magical energy and her acquired knowledge of spells and enchantments. The first speaks of the power-objects and entities found therein or merely the natural magic of Asgard. Her magic allows her generate blasts of concussive force, heat or light. It also enables her to alter her appearance, taking the shape of other humanoid beings or teleport herself and others across huge distances.
If Amora has any main focus for her powers, it is the enhancement of her allure and beauty that she can overwhelm any man or woman (mortal or not) with desire for her. As a result of enchanting her lips a single kiss is sufficient to make virtually any man/woman a slave to her will. This causes them to be obedient to her every command for about a week. She has used this and similar powers to seduce the majority of Asgard's biggest wizards to learn their secrets. She can dominant someone's will indefinitely with subsequent kisses, but her appearance along has enabled her to enslave several man and even be worshiped.
Amora has a vast knowledge of arcane lore and this knowledge allows her cast spells with a variety of specific effects. She has employed many spells, but amongst them illusion-casting, paralysis, deflection of matter and energy, time control, sleep spells, inter-dimensional travel, and elemental conversion. Her transmutation enchantment upon the Black Knight changed him into a statue during the maximum peak of her magic. Doctor Strange could not break this spell even with his full power and access to all his occult resources at the Sanctum Sanctorum for an extended time. This caused the Avenger/Defenders War and the quest for the Evil Eye.
Weapons
-Various vials of potions and concoction
-A sphere which can steal and store people’s souls
Strengths/Abilities:
Superhuman Strength--Amora possess the average physical strength of an Asgardian woman, which allows her to lift around 25 tons.
Superhuman Speed--Running and moving at speeds beyond the natural physical limits. Your favorite sports star? Amora can take them and humiliate them.
Superhuman Stamina--Because she is Asgardian her musculature is incredibly efficient and produces less fatigue toxins than a human's. She can exert herself for 24 hours before the built up of the toxins begins to impair her.
Superhumanly Dense Tissue--Like those of all Asgardians, her tissues possess roughly three time the density of human bodily tissues. This contributes to her strength, durability, and weight.
Superhuman Durability--She is highly resistant to conventional physical injury. Amora can withstand powerful energy blasts, hits, great impacts, and temperature extremes that would kill or severely injure a human and yet they would cause no injury to herself.
Regenerative Healing Factor--She is immune to all known Earthly diseases and infections, but even with her durability, she is not immune to damage. Should she be injured, however her superior metabolism enables her to heal her injures both faster and more extensively than a normal human. Whole organs and limbs, however, cannot be healed this way, but she can speed-up/ 'power-up' the process with her magic.
Superhuman Longevity--Asgardians do age, despite their immortality, though it is a vastly slow rate. Amora is several millenia old in age, but has the appearance and vitality of a woman in her prime.
Superhuman Agility--Amora's agility, balance, and bodily coordination are enhanced beyond the levels natural to the finest human athlete.
Superhuman Reflexes--Because of her agility and durability, her reflexes are also similarly superior to those of the finest human athlete.
Weaknesses:
Despite being an expert sorcerer and alluring, the Asgardian is not unbeatable. Anyone with the right time and correct strategy can plan around her powers, can last her out, and undeniably beat her. Once tired out, Amora is no different than any other human. Out last her physically and you have only to worry about her magic.
With her Asgardian abilities and preferably those of her strength, speed, and agility, while they may lead her to be better than most athletes, those with specialized abilities (the mutants or Hulk) are quite able to hold their own physically with her. Just like any person, if you know how to fight correctly, her own strength, speed, and agility can be used against her. Fighting Amora is part strategy and part trying to distract her. She cannot immediately heal herself and it does require part of her conscious to be used to focus on the spell to heal minor injuries and her healing does not cover the loss of limbs or organs. She can speed up such recovery, but they don’t just reappear and the loss of such things as limbs or organs would severely cripple if not ultimately defeat her.
Amora’s magical abilities give her extensive power and her specialty in the field of seduction and desire make her dangerous, but a man/woman can resist her with enough fortitude and can break her spell with enough will. Simple things such as knocking the afflicted out or other such methods can also remove them from her power and another magic user can reverse the effects of the spell. Her magic is not foolproof and she is certainly not the single, most powerful sorcerer. Loki is among the number who could very easily defeat her had he the notion.
Her magic, mentally and energetically it has its drawbacks. Amora may possess immense abilities with her sorcery, but it takes fortitude to control and harness magic. It will tire her out mentally and physically, especially if injured. And as her sorcery does largely originate from Asgardian sources, the power of her magic diminishes the longer she is away from the realm of her birth, though it is never completely gone.
Amora is also very arrogant. Perhaps it comes from the God-status, perhaps from the fact that she is an expert in the realm of lust and beauty, but she can become angry and rash just as easily as a human given the right circumstances. She can also think too highly of herself. She is her own worst enemy, making bad decisions of attack at times, underestimating her opponents, and just acting too rashly. She does herself in just as often as someone does the task for her.
"All it takes is one bad day to reduce
the sanest man alive to lunacy,"
the sanest man alive to lunacy,"
History:
Born in Asgard with unknown parentage, Amora became an apprentice to the sorceress Karnilla at a young age in order to learn magic. She was soon banished, however, for showing an utter lack of discipline. Amora didn't allow that to stop her; if Karnilla would not teach her she would use what she had thus far learned and the exquisite beauty she had been blessed with at birth to continue to train herself. She continued her arcane education and heightened her skill by seducing other sorcerers to reveal their ancient secrets to her. It was through these men and putting her skills to the test, gaining experience, that Amora became one of the most powerful sorceresses with Asgard and came to possess an expert ability to manipulate and charm to accomplish her means.
One main component about Amora's history is the dislike she and Sif share. This mutual disgust of each other began very early in both her and Sif's lives when Amora developed an infatuation—a better term would be obsession—for Thor. Amora desired the man, not out of any actual attraction, but for the simple fact that Thor preferred Sif over her. She came up with a plan to seduce the God of Thunder so he would be hers and hers alone.
Aligning herself with Loki, the two of them manipulated Sif into stealing the Mirror of Mycha from the palace of Karnilla. They told her that Thor would fall in love with the first person he saw after looking into the mirror. Yet Amora used the mirror before Sif, gaining Thor as hers. Afterward, she and Loki decided that the mirror needed to be returned before their actions were discovered, but this couldn't be done with clothing the mirror in its original drape. Loki refused to help and claimed he had no connection to the crime. Sif and Brunnhilda entered the scene before Amora could rebut Loki. The two other women demanded that Amora reverse her spell and free Thor, which she refused. This resulted in a brief brawl between the four young Asgardians, which only stopped when Thor intervened and threatened to tell Odin of the ordeal. Brunnhilda immediately thereafter broke the mirror. This released Thor from the spell and foiled Amora's plan. Since this event she Sif have formed a bitter rivalry and hatred for one another that has continued up to the present.
It is also good to note that Amora and Lorelei have an estranged relationship that also derives from a rivalry, part of which included a race to see who could successfully seduce Thor first.
Amora's need to control Thor did not end with the mirror fiasco. She has tried to seduce Thor many times, in order to have the Thunderer as hers to solely control. Amora often works with Loki in her plans and as also used a man named Skurge to accomplish her means. The latter is apparently madly in love with her and is willing to do anything she wants him to. Amora unashamedly takes advantage of this, using her feminine wiles to lead him on, though she withholds all favors, using him simply as “muscle.”
She had been sought by a man who broke into her palace and beat her guards just to have the chance to worship her. He told her he would give up estate and birth-right to do so, and Amora granted her wish. She turned him into a tree so that “in the Spring, the wind rustling through his leaves will sing her glory. In winter he shalt stand in mute admiration of her incomparable beauty”.
Amora has been called many “Godly” names throughout history and just like all the gods of Asgard has repeated her life endlessly through the ages. She has played the roles of Freyja, Iduna, Mardol, and Gefina, but even in these lives she has always possessed the attributes that lie at her core: powerful magic, femininity, and surpassing beauty.
As Iduna she is the goddess tasked with the care and harvest of the Golden Apples of Yggdrasil, which all the gods consumed in order to maintain their youth and power. These apples would only grow if Iduna were present and only she, being the essence of feminine perfection, could remove them, unspoilt from the tree. Another story of Amora reborn is that of the Nordic Goddess Freyja. Amora gave herself to three Dwarves in order to obtain an exquisite necklace that they had created.
Currently Amora is simply up to her tricks, trying to gain power in any and every way possible. She’s ready for mischief and mischief she will have.
"Next time guys, we should just
rebuild this place outta Lego."
rebuild this place outta Lego."
Writing Sample:
She raised the glass to her lips, sipping the Cosmopolitan as she peered around the high scale club she had stepped into. The place was white, almost blindingly so from the bar to walls, but the decorators had chosen accents that saved the place from being clinical. The light fixtures were crafted of a silvery material and decorations of the same hue hung from them in chains of squares and triangles. Along the walls lights were imbedded into the floor and they reflected various colors from the prism on the wall.
It was still very early in the evening and only now had more people began to come in. Amora turned fully, her seat at the bar permitting the movement. Drink in one hand and gracefully poised, the Goddess of Beauty observed the inhabitants of Midgard.
She drew one long, leg over the other under the material of her crimson dress as people entered, some alone and some as groups. Men and woman, couples, even parties of girlfriends. Some were young and some were elder. Amora herself, had always found Midgarians a fascinating, if sometimes laughable race. The majority of them possessed no higher powers and they strove and lived. They were a constant race, but one whose arrogance was leading them to destruction, but yet they laughed and loved; they grew old, raised heirs, and then they died. The span of their lives was like a caress of silk, quick and soft and then gone. She placed her drink behind her as the bar began to fill with the mortals. She could feel their lives around her, their unique energies, and minds if she but focused. And focus she did.
Just a few tables ahead of her sat a couple, obviously on a date. It wasn't their first, but she could feel the awkward emotions that fumbled from the both of them. She smirked, drawing her bottom lip between her teeth. Yet she could also sense the deep attraction they held, the beating of an emotion little the incessant, thrumming flutter of a baby's heart. Lust, attraction, devotion, kindness...love? She made no physical moves, but her mind reached out its fingertips and brushed over their own.
The man's lips curled into a more befitting smile, confident, but shy. The woman fluttered her eyelashes playfully. They had angled their bodies, but now they moved to fully face one another. The man reached over the table and took the woman's hand. It was as simple as that. One gesture and Amora pulled back. In his one movement many of their shields came down. She feel them opening like flowers in the Spring to one another. Another chance, another chance, another—
She sensed attention drawn to her. Her eyes flickered to meet the owner's. A mortal man had noted her and her lack of escort. Wasn't that cute, but she read his mind like an open book and she did not even have to touch it. She was a pretty present wrapped in a bow for him. Oh, he'd think twice if she wound him around her fingers. She would not be the plaything, it would not her heart that would be shattered, but why do the work when there was someone who had her exact same thoughts? This playboy had been spotted by a previous conquest. She felt the rage like one feels heat in the air. It tasted tangy and Amora took her drink back in hand and merely nurtured the ideas already running through the woman's head.
Seduce him, a flash of smile a hint of neck. Look as if you have submitted. Sway her hips and give more than just a quick flick of thigh. Lead him on, make it seem like you're doing all the work, but it's really him. Make him not able to live a moment without you. Be absolutely lascivious and coy, and...yes, pull your friend into it. He's not romantically interested in you, but he knows this man has harmed you. Lead your victim on and then absolutely deny him, notice your best friend. He can take the man, you know it. Make him pay.
Amora grinned around the rim of her drink. She offered her back to the room and turned to the bar. When the sound of breaking glass met her ears, she covered her mouth with her hand and leered in satisfaction.
Mortals, so easy to manipulate, so easy to steer. And that man had really irritated her. Whether she was God or not, she did not appreciate his stares. To make matters more interesting, she made sure to keep the attention of the staff distracted a moment, let the friend act his rage brutally before she lifted the ruse and allowed the club to step in and attempt to regain order. Yet she heard the cheers.
The guy must be known. She grimaced. Disgusting mortals.
"I'm through talking, get out of my cave,"
Your name/alias: Jere
Timezone: EST
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