Malory Luciana [Done]
Nov 12, 2012 23:52:14 GMT -5
Post by malory on Nov 12, 2012 23:52:14 GMT -5
Mallory Helena Luciana
[/font][/size][/color]You could say, I'm on top of the world
.....................................................................
Full Name: Mallory Helena Luciana
Code Name: n/a
Age: 17
Date of Birth: November 20th
Sexual Orientation: Bi
Species: Mutant
Alliance: Uhh... Chaotic Neutral?
Citizenship: Marvel
Canon or Original?: OC
"Victory is MINE Baldy!
And if you had any hair I'd take that too!"
And if you had any hair I'd take that too!"
Hair: Shoulder Length black, usually lots of volume and straight
Eyes: Brown
Height: 5'9"
Weight: 143 lbs
Distinguishing Marks: Full sleeve Tatoos on both arms in tribal designs. This Tatoo on her back, Left Eye brow pierced, Nose Pierced
Appearance: Mallory is a little tall for a girl, but more and more the quarter to six is becoming average for both men and women in America. She's athletic and toned but a far cry from a body builder. She's got a swimmers physique and a laid back demeanor to match.
She's got a lot of tatoos and piercings, especially for her age. But after she discovered her power, she was sort of disowned and fell into the habit of doing what ever she wants. She has this volatile demeanor about her where ever she goes. She's quick to anger and enjoys throwing swear words around like a sailors.
Her skin is sun kissed and her hair is usually full of volume, it isn't quite a 'frow', but it's got body. Despite her modestly sized breasts, she has insane curves, her waist is several inches slimmer than her hips and she has an incredible ass to match. What's the legal age in California again?
Face Claim: Angela F.
"I’m not interested in making new friends,
I don’t even like the ones I have”
I don’t even like the ones I have”
Likes:
- Girls
- Motor Cycles
- Jets
- Fucking with people
- Smoking
- Drinking
- Weed
- Parties
- Fucking the system
- Loud Music
- Fast Cars
- Dangerous things
- Her Missing/Dead Mother
- Tatoos and their artists
- Piercings
- Violence
- Super Heroes
- Spider-Man
- Teleporting
- Martial Arts
- Fruits and veggies
- Anarchy
- Just about any kind of music except country
Dislikes:
- Men over the age of 30
- Her father
- The Military
- Cops
- Most Laws
- People who tell her she can't
- Most sweets and especially ice cream
- Country Music
- Brussel Sprouts
- Greasy Foods
- High Voltage Uncontained Electricity
- Lightning Storms
Personality: Malory is a bitch with an attitude. She really doesn't like it when people tell her no, she stomps around and grandstands and has trouble saying no to a fight. She loves using her powers to get the upper hand in a fight but will rarely ever seriously injure some one. She'll kick your ass, but she wont break your neck. Sometimes accidents do happen though.
Deep down though she is a big softy and her closest friends can attest to this. She is just a girl that was lifted up high then got curb stomped in the face by life in general. Rejected by her father, no mother, no siblings, best friend/girl friend 'abandoned her'. These experiences polished her into a fairly rough individual that is quicker to alienate people around her than she is to make friends. How ever, if you are persistent enough, then you may find yourself one of the best friends you've ever known.
"With great power comes great responsibility"
Powers:
Teleportation
Without muddling it with to much comic book science, suffice to say that Malory's particular brand of teleportation operates through miniature localized worm holes generated through electrical dynamo. She doesn't control the electricity used in creating the dynamo's which tunnel through space to create the worm holes, but her abilities are grounded in a specific application of electricity. For this reason, any time she uses the power, depending on the magnitude she uses it at, there may be some electrical/kinetic side effects. The further she teleports, and the more she brings, the more of an effect she'll have on the environment around her. Small effects might be tossed papers, rustled branches, scared animals, tiny arcs of electricity. Medium sized effects might be over turned tables, caved in walls, craters in the floor and ceiling, medium sized arcs of electricity. Large effects would be wild poping arcs of electricity, the whole building she teleports to shaking, crumbled walls. For truly awesome feats of teleportation, localized tremors and electrical storms may brew, causing water manes to break and televisions and electronics in general to misbehave.
Some notes:
- No range Limitation, only limitation is she must have been there or been close enough to see it with her own eyes. She could look into a bank safe during operating hours of said bank and teleport inside with reasonable accuracy, but if she tried to teleport to the top of the Eiffel tower just by looking at it, she would probably miss. Pictures help but are not a substitute.
- May teleport anything she is touching, weight is of no consequence, but focus is. Her health is effected if she attempts to teleport things heavier than 100 tons how ever. She could teleport a small building, but would probably have a migraine head ache for a week after, something like Stark Tower would put her a coma.
- Must maintain focus. If she is intoxicated, it effects her ability to teleport. Pictures help with this. For regular or eve moderately difficult teleports, minimal focus is required, but for huge teleports, the slightest distraction could be harmful.
- May teleport to people she has a strong emotional bond to. Best friend, Lover, parent, life long acquaintance, no matter where they are in the world.
- May increase level of adverse effect at will to a point. If she is fighting some one, she can deliberately pour more focus into teleporting around than is necessary to create localized effects, such as random bursts of chaotic kinetic force or arcs of electricity to confuse, disorient and possibly harm enemies she is engaged with. She can only produce up to medium-ish level effects doing this how ever. One of her favorite things to do is teleport chaotically around a person and watch them get whipped around by the kinetic backlash.
- Due to the way her power interacts with electricity, exposure to high voltage electrical currents will not kill her or do permanent damage. It will hurt a lot though, more in the weaknesses section.
Weapons
- Serrated hunting knife(Kept on her person at all times)
- Glock pistol(Kept on her person at all times)
- M-16
- Various kinds of sword, mostly Falchions
- Sniper rifle
- Shot gun
- Various kinds of explosive, remote detonation and grenades
- Other than the Knife and the Hand gun, the rest of these weapons and many more like it are kept in a special safe place that she will often teleport to in order to 'arm up' as it were.
Strengths/Abilities:
- Black Belt in Martial Arts
- Basic Training in wilderness survival for various terrains
- Trained marksman(Basic)
- Basic Training in Hunting techniques
- Basic Training in Demolitions techniques
Weaknesses:
High Voltage Electricity
Malory's power is based on electricity. She doesn't channel it specifically, but it's fundamentally based on precise application of electricity. When Mallory experiences high enough electric shock to cause pain, it interferes with her ability to teleport. While suffering from electric shock, her body blinks in and out of existence as her teleport abilities randomly open and close worm holes, this is painful for Mallory in of itself, never mind the effect of being shocked. She isn't actually teleporting any where though, and may still be acted upon by outside forces as normal.
No matter how much electricity flows through her, she will not die from it how ever, but she will experience intense amounts of pain. So long as she is exposed to the electric shock, she will be unable to teleport. Brief low level shocks will prevent her from teleporting for several seconds. Extremely potent shocks of electricity will prevent her from teleporting for several minutes, and then after that, she will only be able to teleport short distances. No matter how potent the electrical shock is how ever, there are no lasting effects on her abilities.
Side Effects Continued
As mentioned earlier, her power can produce certain negative side effects. They damage the area she teleports to and from and disrupt electrical equipment. She must keep things like cell phones and portal game players wrapped in insulating rubber or continued exposure will fry the sensitive insides. People who travel with her and are teleported by her frequently will find their cell phones destroyed beyond repair from internal EMP damage. The upside is, security camera's and the like have a hell of a time catching her in the act of teleporting, the downside is, she doesn't get along with electronics very well at all, and in this day and age, that is a problem.
In addition to that, she tends to wreck areas she teleports to without meaning to. So if she teleports to her own living room, her nice big fancy TV may wind up cracking. That's of course provided it works at all after she subjects it to the EMP waves of her teleportation field.
Basically any where she teleports, electronics tend to act up in her wake.
The Dangers of Worm Holes
Mallory isn't the only person making worm holes or traveling great distances through them. Each time she teleports, there is a small chance she may accidentally bring something with her she didn't intend. Something big and snarly and not very nice.
Additionally, each time she teleports, her teleportation leaves a brief 'worm hole scar' in the fabric of reality, which heals quickly, but while it remains, it may be used by people with sufficient know how to follow her. Technology may or may not exist that can exploit these worm holes in other ways.
Bad for her health
This was mentioned in the powers section, but it's getting it's own section here for sake of continuity. When Mallory hyper exceeds her exportation abilities, her body reactions violently. She can safely teleport up to a hundred tons, going beyond that is painful. She will become dizzy, nose bleeds, head aches, body aches and pains, nausea and vomiting. As mentioned previously, the weight teleported is directly proportionate to the damage done, up to and including death. If she tried to teleport a small building, she would probably get a nose bleed and a head ache for a week, if she tried to teleport something the size of Stark Tower, she would probably kill over, and if she didn't, she'd be put into a coma from which she may never wake.
"All it takes is one bad day to reduce
the sanest man alive to lunacy,"
the sanest man alive to lunacy,"
History:
Born and raised in the middle of no where Nebraska. Mother died in childbirth, though Mallory believes her father lied and her mother is still alive, she is not(Or is she???). Father was a paranoid old god fearing bastard. Ex Military that lived off the land. They grew their own food and bought only local meats from local farms. She was home schooled and was kept a short leash. She wasn't raised as girl, but as a gender neutral person meant to survive the third world war that her paranoid crazy father was sure was coming. They didn't pop fire works, they saved the gun powder from them to make home made bullets.
He raised Mallory as a soldier and taught her the military life style. Taught her to fight, to forage and how to use various weapons and explosives. Her father had made a career out of the military, special ops. But in his time, he'd seen to much death and it caused him to crack. He invested wisely, struck it rich and became a hermit.
He would've done some truly terrible things if he hadn't gotten old and lazy. As the time rolled on, he fell into a routine that became more and more slack. On Mallory's 12th birthday, he enrolled her into the local school because he no longer had the drive to discipline her. He was losing his luster for life, depression was taking him. Feeling betrayed by her father whom she had loved quite a bit that was now pushing her away, she rebelled.
The next few years were wrought with conflict. Her father threatened to kick her out on a weekly basis, and he finally did when she told him she was gay. She didn't believe him though, tested his old senile patience and he pulled a gun on her and fired. But rather than get her brains splattered, she teleported away for the first time.
She hasn't seen her father since, and she hasn't gone back to school. She ran away, using and learning about her new abilities. She traveled to California, brought her then girlfriend along for the ride. The police eventually caught up and took her away from Mallory though. Mallory refused to go down how ever, and is still at large.
She spent the next 2 years doing just about what ever the hell she wanted. She looked up to people like Spider-man and developed a teen crush on Tony Stark. She stole the money and items she wanted and beat the hell out of anybody that got in her way. She is on the ten most wanted list for the greater L.A. area, but these days she doesn't spend much time there any way.
She hurts people that don't agree with her, but secretly feels guilty about it. She makes up for this guilt by pulling a grandios old school robin hood shtick. She'll clean out a bank vault for millions only to then rain it down on some ghetto some where. She doesn't give her name, and rarely sticks around to chat. She wants to do good in the world, but is so twisted from the way she was raised and how she's been treated during the crucial moments in her life, that she just isn't sure how.
When the worlds merged, she was as lost as anybody else, but her world had long sense forsaken anything orderly, and in reality, she welcomed the chaos.
"Next time guys, we should just
rebuild this place outta Lego."
rebuild this place outta Lego."
Writing Sample:
No length requirement, just give us the best that you've got.
"I'm through talking, get out of my cave,"
Your name/alias: Gwen/PG
Timezone: CST
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